const runtime.timerModified

18 uses

	runtime (current package)
		time.go#L184: 	timerModified
		time.go#L272: 		t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L278: 	if t.state&timerModified != 0 {
		time.go#L280: 		t.state &^= timerModified
		time.go#L484: 		t.state |= timerModified
		time.go#L577: 		t.state |= timerModified
		time.go#L738: 				t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L753: 		if t.astate.Load()&(timerModified|timerZombie) == 0 {
		time.go#L784: 				t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L786: 				t.state &^= timerModified
		time.go#L883: 		if t.astate.Load()&(timerModified|timerZombie) == 0 {
		time.go#L895: 			t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L904: 		case t.state&timerModified != 0:
		time.go#L906: 			t.state &^= timerModified
		time.go#L1030: 	if t.astate.Load()&(timerModified|timerZombie) == 0 && tw.when > now {
		time.go#L1041: 	if t.state&timerHeaped == 0 || t.state&timerModified != 0 {
		time.go#L1079: 	if t.state&(timerModified|timerZombie) != 0 {
		time.go#L1100: 		t.state |= timerModified