const runtime.timerModified

18 uses

	runtime (current package)
		time.go#L214: 	timerModified
		time.go#L302: 		t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L308: 	if t.state&timerModified != 0 {
		time.go#L310: 		t.state &^= timerModified
		time.go#L486: 		t.state |= timerModified
		time.go#L575: 		t.state |= timerModified
		time.go#L768: 				t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L783: 		if t.astate.Load()&(timerModified|timerZombie) == 0 {
		time.go#L814: 				t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L816: 				t.state &^= timerModified
		time.go#L913: 		if t.astate.Load()&(timerModified|timerZombie) == 0 {
		time.go#L925: 			t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L934: 		case t.state&timerModified != 0:
		time.go#L936: 			t.state &^= timerModified
		time.go#L1060: 	if t.astate.Load()&(timerModified|timerZombie) == 0 && tw.when > now {
		time.go#L1071: 	if t.state&timerHeaped == 0 || t.state&timerModified != 0 {
		time.go#L1109: 	if t.state&(timerModified|timerZombie) != 0 {
		time.go#L1130: 		t.state |= timerModified