const runtime.timerModified

18 uses

	runtime (current package)
		time.go#L209: 	timerModified
		time.go#L297: 		t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L303: 	if t.state&timerModified != 0 {
		time.go#L305: 		t.state &^= timerModified
		time.go#L509: 		t.state |= timerModified
		time.go#L602: 		t.state |= timerModified
		time.go#L792: 				t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L807: 		if t.astate.Load()&(timerModified|timerZombie) == 0 {
		time.go#L838: 				t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L840: 				t.state &^= timerModified
		time.go#L937: 		if t.astate.Load()&(timerModified|timerZombie) == 0 {
		time.go#L949: 			t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L958: 		case t.state&timerModified != 0:
		time.go#L960: 			t.state &^= timerModified
		time.go#L1084: 	if t.astate.Load()&(timerModified|timerZombie) == 0 && tw.when > now {
		time.go#L1095: 	if t.state&timerHeaped == 0 || t.state&timerModified != 0 {
		time.go#L1139: 	if t.state&(timerModified|timerZombie) != 0 {
		time.go#L1160: 		t.state |= timerModified